BattleBit Remastered Community Server API

Aisha Patel Avatar

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Building Community Servers Made Easy: BattleBit Remastered Community Server API

Are you looking to create and manage your own community server for the popular game BattleBit Remastered? Look no further! The BattleBit Remastered Community Server API provides a streamlined and efficient solution for handling events and manipulating your community server(s). In this article, we will explore the features and benefits of this innovative technology, guide you through the setup process, and showcase how it simplifies the creation and management of community servers.

The Power of the BattleBit Remastered Community Server API

The BattleBit Remastered Community Server API empowers server owners to handle events and manipulate their servers with ease. By utilizing this API, you can customize and enhance your community server experience to meet the specific needs of your community. Whether you want to implement unique game modes, introduce new features, or enhance server performance, the API provides the flexibility and tools to bring your vision to life.

Getting Started: Prerequisites and Setup

Before diving into the exciting capabilities of the BattleBit Remastered Community Server API, let’s ensure that you have everything you need to get started. Here are the prerequisites:

  • Your own community server within BattleBit Remastered with progression disabled and access to its launch options.
  • The ability to write and compile .NET 6.0 C# code.
  • (for production) A place to host this API on.

Once you have met these prerequisites, you can proceed with the setup process. Detailed documentation and examples can be found on the Wiki of the BattleBit Remastered Community Server API repository. Follow the steps provided to set up the API, configure launch options, and get your community server ready for customization.

Customization Made Easy with BattleBit Remastered Community Server API

The BattleBit Remastered Community Server API offers a straightforward approach to customization. By making an instance of the ServerListener class and passing the types of your own subclasses of Player and GameServer, you can personalize and fine-tune your community server. You have the freedom to override existing methods in Player and GameServer, as well as add your own methods, fields, and properties. This level of customization allows you to create unique gameplay experiences, implement custom rules, and tailor the server to your community’s preferences.

To make the customization process even more seamless, you can utilize the provided Program.cs file and add your overrides and modifications into the MyPlayer and MyGameServer subclasses. This will provide a solid foundation to build upon and unleash your creativity.

Building and Deployment Options

The BattleBit Remastered Community Server API offers multiple options for building and deploying your customized server. You can choose to build the project using the dotnet build command-line tool or utilize the build options integrated into your preferred IDE. Additionally, Docker can be used to streamline the deployment process. By using a simple command like docker compose up, you can easily run the API in a Docker container, simplifying deployment and ensuring scalability.

Connecting to Your Gameserver(s)

Once you have written and compiled your customized BattleBit Remastered Community Server API project, it’s time to host it. You have the flexibility to host the API on the same server that your gameservers run on, or on a completely different server. However, to ensure smooth and fast communication, it is recommended to keep the latency to the gameserver minimal. The same ServerListener instance can be used for multiple gameservers simultaneously, making it easy to manage and monitor multiple community servers.

To connect your gameserver(s) to the API, you need to specify the API server’s address and port in the launch options of each gameserver. By adding the launch argument "-apiendpoint=<IP>:<port>", you establish a connection between the gameserver and the API. If your Server API requires an API Token for verification purposes, you can add "-apiToken=<ApiToken>" to the startup parameters of the gameserver(s). This allows the gameserver(s) to communicate securely with the Server API.

Advanced Configuration: Adjusting API Listening Port

The BattleBit Remastered Community Server API is currently configured to listen on port 29294 by default. If you wish to change this port, you can easily do so by modifying the code where the listener.start(port) method is called. Additionally, if you are using Docker, you will need to adjust the port in the Dockerfile and docker-compose.yml files accordingly. This ensures proper networking and communication between the API and your gameservers.

Conclusion

The BattleBit Remastered Community Server API revolutionizes the process of building and managing community servers. With its flexible customization options, seamless deployment process, and robust connectivity features, server owners can create unique and engaging experiences for their communities. From custom game modes to enhanced performance, the BattleBit Remastered Community Server API empowers server owners to unleash their creativity and elevate their community server experience. So, what are you waiting for? Dive into the world of BattleBit Remastered and start building your dream community server with the BattleBit Remastered Community Server API.

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